From my understanding, this issue stems from the fact that the rows are rendered from the top down. I know that image projectors sometimes renders the odd numbered rows of pixels first, and then the even numbered. Could the same technique help with the aliasing here?
adampahlavan
Why do we have to render things in the same frame asynchronously? It seems like what would make more sense here would be for each frame to render the entire image under one timestep
Is the assumption here frames are never rendered at once but continuously updated row by row iteratively?
dawwctor
Yeah, I believe the assumption is that frames are continuously updated row by row iteratively, as otherwise it seems like rendering the entire image at once repeatedly would lead to inconvenient flashing effects.
seanxu
I was wondering the same thing. How come we cannot update rows of pixels in parallel
From my understanding, this issue stems from the fact that the rows are rendered from the top down. I know that image projectors sometimes renders the odd numbered rows of pixels first, and then the even numbered. Could the same technique help with the aliasing here?
Why do we have to render things in the same frame asynchronously? It seems like what would make more sense here would be for each frame to render the entire image under one timestep
Is the assumption here frames are never rendered at once but continuously updated row by row iteratively?
Yeah, I believe the assumption is that frames are continuously updated row by row iteratively, as otherwise it seems like rendering the entire image at once repeatedly would lead to inconvenient flashing effects.
I was wondering the same thing. How come we cannot update rows of pixels in parallel