There's a really nice GDC (Game Developer's Conference) talk about implementing a "rewind" feature that really hammers this point home:
https://www.youtube.com/watch?v=8dinUbg2h70 (27 mins)
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There's a really nice GDC (Game Developer's Conference) talk about implementing a "rewind" feature that really hammers this point home:
https://www.youtube.com/watch?v=8dinUbg2h70 (27 mins)