How does collapsing an edge not change vertex positions?
I thought it did change vertex position? A new vertex m is added (with new position) while c and d are deleted.
Agree that you have to merge the two vertices of the edge, I think it just means none of the other vertices move
Can't this operation also be used with non triangulated meshes if you don't always remove the two faces touching the object?
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How does collapsing an edge not change vertex positions?