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mrn

I wonder what's a practical example of convex optimization in computer graphics? How do we determine whether a problem is convex or not in the first place when we don't know the mathematical formulations of that problem.

sagoyal

I'm also a bit confused on this, but I think that usually if we aren't able to exactly model a physical phenomena, then we end up making it a combination of smaller known convex pieces so that it can be efficiently computed.

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