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weiren
chii
Are there data structures that allow us to store these vertex and triangle lists efficiently?
dannycho7
vectors? :)
kckckc
Is this how SVG files stores geometric meshes?
manuforo
@kckckc I don't know much about svg files, but I know this is similar to how meshes are stored in .ply files. The structure of a typical PLY file is:
Header Vertex List Face list (described by vertex indices) Lists of other elements
You can read more about it here: http://paulbourke.net/dataformats/ply/
jochuang
@manuforo thanks for the good read!
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(i,j,k) refers to the vertices of a triangle. By this kind of indexing, we could store and retrieve the vertices more efficiently.