I'm not sure if this is helpful, but I found it more intuitive to think of the fact that the samples on the texture map are closer together than that the samples needed to render are further apart. Of course, it's all relative, so both approaches are identical.
I'm not sure if this is helpful, but I found it more intuitive to think of the fact that the samples on the texture map are closer together than that the samples needed to render are further apart. Of course, it's all relative, so both approaches are identical.